I can't seem to get rid of this "Tiled GPU perf. warning: RenderTexture color surface (284x160) was not cleared/discarded, doing " no matter what I do.
Funny thing is, this warning appears only when I'm looking at "Scene" view and does not appear when focused on "Game" view.
As this warning appears when using graphics emulation, I could turn it off but ignoring such issues may cause problems later on.
Any thoughts or help would be appreciated.
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